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无法Build项目,三个报错

,3 年前
发布于技术支持
1

问题描述

build到windows,Internal build system error. BuildProgram exited with code -2147024894.
可以play,但是不能build成exe

Unity版本

2022.1.0b13.2913

平台

windows

错误日志

Internal build system error. BuildProgram exited with code -2147024894. System.IO.FileNotFoundException: Could not load file or assembly 'PlayerBuildProgramLibrary, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. ϵͳ�Ҳ���ָ�����ļ��� File name: 'PlayerBuildProgramLibrary, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' at PlayerBuildProgramTypeWrapper.Run(String[] args) at Program.Main(String[] args) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
BuildFailedException: Incremental Player build failed! UnityEditor.Modules.BeeBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args) (at <92d11d32988e4d2fbdcd51893918acc8>:0) UnityEditor.Modules.DefaultBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <92d11d32988e4d2fbdcd51893918acc8>:0) UnityEditor.WindowsStandalone.WinPlayerPostProcessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <6fa4560400ec4b9aa0ebcca3a057f212>:0) UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.Int32 subtarget, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <92d11d32988e4d2fbdcd51893918acc8>:0) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
Build completed with a result of 'Failed' in 13 seconds (12898 ms) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
UnityEditor.BuildPlayerWindow+BuildMethodException: 3 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002d8] in <92d11d32988e4d2fbdcd51893918acc8>:0 at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <92d11d32988e4d2fbdcd51893918acc8>:0 UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)


3098 次浏览
评论 1
1个回答
0
版本问题吧,可能是不兼容,可以尝试换个版本试试看
2 年前回答
评论 0

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